Game #988 | 2vs2 warlords

phirpo vs  El_Lobo vs  DreadReapr vs  marcuspers

Match Details

Rating 2 - Nice Game
Amount of Humans:4
Kind of game:   PBEM
Game-value: 64
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 phirpoWarlordGoblins11800here
1 El_LoboWarlordFrostlings135170here
2 DreadReaprWarlordDwarves2-140-30here
2 marcuspersWarlordDwarves2-210-30here
Posts to the game:
Published on Wed, 03 Jul 2019 23:20:22 +0200

Confirmed by phirpo
nice story, i only have to add a few things.

while lobo had a fun time on the surface, clearing a lot of structures at first, it became obvious to us at dread AND marcus were both on the way to my base. logical, because they were both dwarvs and both quick in the ug. and of course they did not want to let a goblin warlord expand. so i had to loop back and be ready with all i had. luckily, goblins allowed me not only to compensate losses and build up reinforcements quickly, but also to continue expanding. so dread decided to change his route and went up to the surface, and also marcus decided not to engage me. from then on, the goblins played the eco card. i could pay back double the gold lobo borrowed me earlier in time of need and still boomed away. and yes i lost my hero, but i gained resurrect hero very soon after, so it came back after a couple of turns.

Published on Wed, 03 Jul 2019 17:28:15 +0200

So here is my summary of the match. As everybody can see from the title of the game all players choose a warlord.

I expected Dread attacking early on with MH and because my plan was the same I need to find a race where the MH will win fights against other MH when the stacks are even. I choose frostlings because of the chance for immobilising and therefore reducing the chance for flanking. Specialisation was explorer to get +8 MP and free moving for my MH.

I started in the mid east on the surface, Phirpo started nearly at the same position in the UG. Just one thing to report about the first 10 turns. My ally stole my free city upgrade and then returned to his swampy lands! I was quite pissed about that. We have to discuss this, Phirpo! ;-)

I have had a good game until turn 15 where some orcs sent my leader to the void for no reason. Just one really bad move and focuse fire on my leader let him die with 55 HP in just one turn. I think Hiliadan is the top player who loses his leader the most against the Ai but I am coming to get that title! 

With my 2nd hero I built a stack with berserks and ice scrapers heading south. Just the turn my leader came back from the void I decided to play a turn when I came home late at night and a bit drunk. The result was not that good and even sober this would have been a tough battle. I think Seer is familiar with this situation. One beer too much means wrecking in AoW.

All in all I wasted a good game for no reason within 3 turns. The only good thing was that my theocrat was doing well in the northern lands. At that point we already knew that we are facing two dwarven warlords. Quite nasty for frostlings who hate subterranous terrain.

In turn 19 my theocrat reaches level 11 and with devine justicars I was now able to clear some sites I spared in due to reapers.

In turn 24 Phipo lost his level 11 sorcerer (5 exp missing to level 12). That could have been avoided but regarding my silly behaviour in turn 15 and 18 it was not the right time giving advice for tactical combats. ^^

At that point the battles between the MH began. I was one-turning them at my throne an built MH in another city too. I think I stopped at that point I had about 15 of them. Already researched +8 MP and free movement so these stacks were very mobile. Dread has taken this specialisation too so no advantage in due to mobility for any of us.

In turn 27 we spotted Dreads leaderstack near a cave entrance in the central UG quite close to my leaderstack near this entrance at the surface. That was dangerous because I havn't had that much units with me so I decided to retreat and go west on the surface.

Turn 28 I killed 2 elite MH from Dread with 3 of mine and an embarked ice scraper and just lost the scraper. Also I took a fey dwelling (vasall) from Marcus. My leader survived with 8 HP but I could get him to 12 HP by removing the dire bear mount giving + 5 HP and give it back serveral times. That's  a nice thing even if 4 HP is not a game changing amount of extra HP regeneration. I sent a stack of MH to the UG to support Phirpo against Dreads leaderstack. Dread did not move to the center UG so we were expecting him attacking from the north.

Turn 29 we spotted Marcus leaderstack or at least some troops. We were expecting more phalanxes near this stack. Additionally I could kill 3 MH from Dread attacking my former vasall from the north.

Turn 31 my theocrat reached a cave entrance far in the north-west. I've spotted some MH and a zephir and I was sure that this leads directly to Dreads realm in the UG. I put all my troops together and planned to enter the UG the next turn.

Turn 32 was Dreads nemesis more or less. First he attacked my theocrat and lost. I did not lose much units in due to devine justicars.

Additionally the positioning of his leaderstack was really shitty. Phirpo sent his army next to him and I attacked with my MH . At this point he had lost nearly all of his troops and the way to his throne was open.

I lost my 3rd hero in a sphinx temple but regarding the two big battles I wasn't that sad about my AD. ^^

In turn 33 I entered the UG with my theocrat and scouted with the flyer how to get to Dreads throne asap to kill him. We found Marcus' main army 2-3 turns away from my realm. It looks not that strong but these elite phlanxes with tireless and meditate are really crazy!

I found my way to Dreads throne and in turn 34, two turns after he lost the two big battles, he was out of the game. <smiletext0>
The same turn my leaderstack entered the UG from the south-west and took the first town from Marcus.

I scouted several turns before with two wargs and was hiding them in the forest hexes. Phirpo attacked Marcus realm from the center and my theocrat came from the north. The plan was to quickly take all of Marcus' cities and then take care of his main army heading to my realm. I built walls in my towns and the frostling building which inflicts chilling every round on enemy units. Additionally I produced a lot of ice scrapers to increase the chances for freezing enemys.

Turn 35 Phirpo took a town from Marcus' vasall. I took a town from indies which was Dreads town before.

In due to the face that I couldn't unite my leaderstack with my theocrat without losing 5 or 6 turns I decided to bait Marcus' defending troops at his throne with my leader. Yes, not really what I want to do but in this situation I wasn't able to find a better solution.

Marcus killed my leader in turn 37...

But my initial plan worked and I was able to kill the remaining troops and take his throne in turn 38.

While all this happened Phirpo build up his economy and cleared a lot of stuff in the UG. With his strong eco we could take our time and wait for Marcus main stacks. That's what we did until turn 44. I did another bait at my throne while my leader was on the water with some MH and a flyer. Marcus could have killed my leader using death march or taking my throne but I was sure he wasn't strong enough to win both fights. He decided to take my throne but as you can see in the screen Phirpo was already wating for him.

Imo the jey for our win was a very good map control and the face that we took Dread out of the game wihtin 3 turns. We were able to quickly enter Marcus realm and attack from 3 directions. Very nice game imo and we should keep this setting in mind. All players starting with the same class could be fun with other classes as well!

The staistics for interested people...





Published on Tue, 02 Jul 2019 14:59:05 +0200

who is gonna write the first report?

Published on Tue, 02 Jul 2019 14:58:15 +0200

yes, incredibly strong elite phalanxes with tireless, meditate and holy champion. they absorbed all the fighting. at the end, you were too weakened after the siege battle and i brought too many units into the battle. btw, that was only half my army...<smiletext1> at last i got a phalanx, a warbreed, two mh with mercenary upgrade every turn without acceleration. and a fifth city with special upgrades was about to join the 1-turn producing party as well. 

Published on Tue, 02 Jul 2019 14:49:16 +0200

Last message was for team only...

Published on Tue, 02 Jul 2019 14:48:02 +0200

Yes indeed, good game and well played. At least I managed to go down with some honor <smiletext0>

Published on Tue, 02 Jul 2019 13:58:58 +0200

That elite phalanx killing a firstborn and 3 berserks while losing not even 40 HP saved your ass in the siege battle, Marcus. Anyways I think it was your last turn. Good game, I'll write a short summary this evening.

Published on Tue, 25 Jun 2019 10:58:15 +0200

i had a crash while loading the game yesterday. i made a screenshot which marcus will get if he asks for it. otherwise lobo could also confirm that i could not possibly have attacked marcus this turn and had also only one minor easy battle...

Published on Wed, 12 Jun 2019 12:42:12 +0200

there is no way you can still win this...

Published on Tue, 11 Jun 2019 18:10:21 +0200

Yeah, I will play a few more turns then probably surrender, wanted to see if I could eliminate El_Lobo after his blunder and even the game out, but seems I wont be able to.

Published on Mon, 10 Jun 2019 17:38:46 +0200

the time interval between the turns that the players take is slowly but surely approaching infinity since Dreadreapr unwillingly left the game...

Published on Thu, 06 Jun 2019 13:21:38 +0200

is somebody here up for another 2vs2 warlord? mahimka would be interested in a 2vs2

Marcus & Dread, would be nice to hear your feedback about this match style, warlords only. 

Published on Mon, 03 Jun 2019 10:04:10 +0200

I like the match pretty much but maybe that's why I like playing warlord. Anyways it's nice to know that all players have the same possibilities and that there are just some racial differences. I'll write a short summary when the game is finished.

Published on Mon, 03 Jun 2019 08:35:48 +0200

maybe it s time for some feedback. how did you like this game and the idea of a warlord-only match? 

sad that dreadreapr is already out, I think this game could have continued for longer. Though I admit that the defeat at home by Lobo's Theo-army, which was only made possible by "Gift of Nekron", was not predictable and I would have attacked as well probably. On the other hand, Dread could have waited a bit longer.  

Published on Sat, 18 May 2019 10:58:04 +0200

I again had a crash, at the end of my turn, while I watched the combat between Dread and Lobo. This was quite annoying because I attacked Marcus vassal this turn. And I did so again because the game is over now anyway. I just want you to know that the first time I only lost 2 units in the battle, a beetle and a berserker. But the second time I lost 5 units... These fucking crashes seem to happen almost every day, I didnt count. But it is my impression that, when debug mode on, it crashes much more often...and I hate it.

Published on Wed, 15 May 2019 21:21:16 +0200

While watching the video I got an assertion failed message too but luckily the game did not crash.

Published on Wed, 15 May 2019 21:08:21 +0200

i ve just had a crash in our game while i watched the replay of that big fight at the bridge

Published on Mon, 06 May 2019 19:55:30 +0200

i saw several water treasure sites without any defenders and they had a reward

Published on Mon, 06 May 2019 00:43:02 +0200

im out of town and wont take turns unitl thursday unfortunately

Published on Thu, 02 May 2019 22:59:17 +0200

I found another oister reef and raging malstrom and there were no defenders in there. I got the reward instantly when entering the site. This is the second time in this game and I won't believe that players like Marcus and Dread forgot to take the reward after clearing a site four times. For me it looks like a bug. This time me recording is fine.

Published on Sun, 28 Apr 2019 19:53:04 +0200

Since this is a training game I can say that it was an oister reef and a raging malstrom in the south-west of the map. Havn't had that issue in other treasure sites on the map until now. I'll have a look if that appears more often. Maybe something went wrong while changing the oyser-reef-bug Gladis was reporting some time ago. Was it already changed in the beta branch?

EDIT: I just mentioned that my recording is broken. It's only 2 minutes long and stuck at the starting screen. :-(

Published on Sun, 28 Apr 2019 13:26:26 +0200

There was an undefended oyster reef, I didnt think much of it, just thought someone made a fight and lost with the attacking unit and then forgot to move the other unit to pick it up. 
But when you also have that, then I think it could be a bug. I only saw 1 so far though and we scouted a good portion of the map.

Published on Sun, 28 Apr 2019 13:22:33 +0200

Has anybody mentioned some treasure sites without defenders in this game which still grants the reward? Just got the reward from 2 sites and there were no defenders in there. Or is one of you guys wrecked in 2 fights with a draw?

Published on Wed, 27 Mar 2019 10:20:49 +0100

I'll join this evening. Forgot that this game is already hostet. Sorry for the delay.

EDIT: Initially I wanted to play with Dread Marcus and Phirpo joined already in different teams so I'll play with Phirpo. Marcus and Dread can train for the 2vs2 tournament. ;-)

Published on Tue, 26 Mar 2019 14:00:43 +0100
System notification

2vs2 warlords

You must play as warlord! Otherwise you ll be kicked from the game!

- continents with ug, medium size
- average number of dwellings
- rest bf-standard

- seals and beacon towers (60 seal points)
- max hero level 14
- max hero no.: 2
- hard cosmic events
- EQs
- heros match race
- rest bf-standard

mod 1.27

Published on Mon, 25 Mar 2019 14:15:20 +0100

game is hosted. pw: p

i dont care about the teams. somebody may join my team.

Published on Sun, 24 Mar 2019 23:55:31 +0100

Please send a meassge or post in the thread when the game is hosted.

Published on Sun, 24 Mar 2019 08:35:00 +0100


Published on Sat, 23 Mar 2019 21:42:04 +0100

so we play  2vs2 then?

Published on Thu, 14 Mar 2019 16:25:50 +0100

when you find a 5. Player, maybe i will join (when i'm welcome):

When not, why not making it than 2on2?

Published on Thu, 07 Mar 2019 19:26:16 +0100
System notification

Information 3vs3 warlords
Lightform quitted!

Published on Mon, 04 Mar 2019 15:22:24 +0100
System notification

Player Old-Germany has been removed.
Game is open and the slot can be used again.

Published on Mon, 04 Mar 2019 15:13:12 +0100

Ok, i think about it. Maybe you're right, because it's a Team Play and everybody wants to have a good member in his team. It doesnt matter, if it is a Everyone vs. Everyone match.

Tell me how i can quit and your game on is open again.
choose wechsel Status auf beendetes Spiel?

If you dont find a player, you can contact me via PN or e mail.

Published on Mon, 04 Mar 2019 11:14:30 +0100

nobody knows who you are on battlefield which means you dont have enough experience with skilled players to make a diffrence in a team, but even so i wouldnt mind to have you in my team and start bcz we waiting for too long. i prefer a large map far distance settings
you can add me on steam: dreadreapr if you look for a live game

Published on Mon, 04 Mar 2019 11:04:23 +0100

Isn't that a team-play? 3 vs 3?

Published on Mon, 04 Mar 2019 11:02:26 +0100

But I'm good, I'm just not a veteran <smiletext0>
And I love to play AOW!

Published on Mon, 04 Mar 2019 09:05:28 +0100

@old-germany: in this game are only veterans. you dont stand a chance if you are not good...