LAST MONTHS

17

TOTAL

Game #1293 | 1 vs 1

Blad_ua vs  angrynarwhal


Match Details

Played:2020-12-14
Rating 2 - Nice Game
Amount of Humans:2
Kind of game:   PBEM
Game-value: 41
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 Blad_uaArchdruidElves1630here
2 angrynarwhalNecromancerFrostlings200-41here
Posts to the game:
Published on Tue, 15 Dec 2020 18:20:26 +0100

Written by angrynarwhal

Well Hili I'd be happy to take you on sometime. Loser has to upload a video of themselves singing barbie girl .

Nice going on lvling those spiders btw.


Published on Tue, 15 Dec 2020 10:09:56 +0100

Confirmed by Blad_ua
I had very nice land with a lot of manna nods. Clearing was ok, I had lucky quest for destroyed watch tower that was near me for vassalisation. I evolved 2 hunter spiders and had ok lvl on my leader. Due to nice manna income I was able to spam animals and had very good scouting, also converted gryphone that gave even more vision. Cause of good vision I was able to attack 6 lvl theocrat hero with very small army and with amasing items and angrynarwhal surrendered. Statistics was even untill my attack.

user
Published on Tue, 15 Dec 2020 00:10:07 +0100

Written by Hiliadan

Based on your clearing (or attempt to clear) relatively early in the game, you'll be a player to watch. <smiletext1>

Congratz Blad! 19 points left to become a Veteran. <smiletext0>


Published on Mon, 14 Dec 2020 20:43:17 +0100

GG, short game.

Turns 1-6: Clearing gold mines & stuff, no losses. Lots of gold for settling, no mana sites.
Turn 7: Attempted dungeon. With strong defenders, that’s 2 phalanxes + manticore rider and the usual defenders. Failed horribly. Went in with leader, hero, 4 sacrificial corpses to soften up the enemies. Everything went wrong. Expected a unit to be out of range of my hero after attacking with corpse, it wasn’t…so I lost the hero, also didn’t soften them up enough for my main forces to deal with them.
Turn 14: Cleared Castle of the Lich King. This is why you play necromancer frostings. Divine Protection makes mammoth rider into an invincible tank.

Turn 15: Split army, sent leader off to acquire Lords of the Deep (merfolk quest, sunken cities) with which to attack opponent. Other army stayed closer to clear stuff & defend the empire.
Turn 19: Surrendered. Saw blad had a scout in range to attack my outpost, I goofed & took an unnecessary risk: positioned my army so that I'd be able to kill his scout with a couple lost souls, and outside the vision range of most units on the road. Unfortunately, my army was then in range of his leader, who had a gryphon & other high MP units along. Only a few of tiles outside my vision his army could have come from... was rather unfortunate. Had both mythical items on the hero.



Published on Fri, 04 Dec 2020 18:36:33 +0100

Good luck.

Published on Fri, 04 Dec 2020 07:49:36 +0100

Game is up name: angrynarwhal

pass: blad



Published on Thu, 03 Dec 2020 20:17:50 +0100

Works for me. Just let me know if you change anything else from those screenshots (eg. # heroes, unifier victory, starting skills, anything). Map size/game speed I'm fine either way.

Published on Thu, 03 Dec 2020 19:44:56 +0100

Lately , I am playnig on normal map with normal game speed. Rest settings same as in tournament games like in https://www.the-battlefield.com/aow3/index.php?page=actgames&actid=1153. 

As for other mods, I didn`t explore main game enough, so for now I manly playing only with balance mods. If you are ok with that I will create map. I can also play full tournament settings, so small map and fast game speed, if you like it more.


Published on Thu, 03 Dec 2020 07:07:36 +0100
System notification


1 vs 1

Published on Thu, 03 Dec 2020 07:07:36 +0100
System notification


Information 1 vs 1
angrynarwhal joined !!

Published on Thu, 03 Dec 2020 06:59:05 +0100

SDNR? Ahh strong defenders normal rewards aye? Ok sure let's do it. I'm also open to playing with mods.

Send me more info on the map settings before we start please.