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BLACKCAT Results

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Game#55 | BF LAN 1
Played: 2019-07-21Amount of Humans: 4
Kind of Report: ffaenKind of game: PBEM
Game-value: 58
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1El_LoboDreadnoughtDraconians2600here
1MARKYMARKTheocratTigrans21600here
2BLACKCATDreadnoughtTigrans1-90-30here
2gladisNecromancerHalflings1-130-30here

Remark:


Geschrieben am 2019-07-22 23:44:02

Good game but Mark and I were lucky choosing draconians and a theocrat against Gladis' undeads. That makes it really hard for him to fight against our troops. I build a lot of elders after we first met and I've seen that he choose necromancer. They are really doing a hell of damage even against undeads with embalmers guild. Additionally Klaus havn't had his best game and I was able to take him out of the game wihthin 6 turns I think. My remaining troops from that attack were hunted down by Gladis but it took some time. During this time Mark and I were able to build up our cities in the end we have had a good economical advantage. Gladis retired in turn 53.


Written on 2019-07-21 19:42:43

Denke es war ein langes und gute Partie, die lange offen war.

Ellobo hat wieder einmal sehr stark gespielt, so dass es leicht war zu gewinnen obwohl ich recht früh einen Siedler verlor.

Konnte gute Einheiten rekrutieren und gemeinsam sind wir gegen gladis vorgegangen und konnte seine Aufgabe erzwingen.

Vorher wurde blackcat aus dem Spiel genommen, aber ich hatte da wenig Anteil. Aus meiner Sicht ein sehr gutes Spiel mit guten interessanten Kombinationen. Ellobo hat bewießen, dass man auch mit einem Technokraten sehr gut im PBEM spielen kann.


Written on 2019-07-21 14:26:28



Written on 2014-11-14 22:55:02

Griffith joined!!


Game#54 | BF LAN 2
Played: 2019-03-16Amount of Humans: 4
Kind of Report: ffaenKind of game: PBEM
Game-value: 58
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1MARKYMARKArchdruidGoblins11600here
1El_LoboTheocratTigrans11890here
2BLACKCATNecromancerFrostlings2-100-30here
2gladisTheocratDwarves2-150-30here

Remark:


Geschrieben am 2019-03-18 13:56:44

Joar, Mark hat es schon ganz gut auf den Punkt gebracht. Das Aufleveln der Märtyrer hat bei mir ziemlich gut funktioniert, sodass ich in Zug 20 schon 3 Elite-Auserwählte hatte. Mit den sehr bewehlichen Auserwählten und einem AD-held konnte ich Blackkat und Gladis lange im Bereich ihrer Städte binden, während Mark und ich ungestört aufbauen konnten. Als Theokrat waren Blackkats unotote Horden natürlich ein gefundenes Fressen. Schauen wir mal, wie das andere LAN 1 ausgeht. Da ist es ja noch deutlich spannender. :-)


Geschrieben am 2019-03-16 16:47:57

Bestätigt durch gladis


Written on 2019-03-16 16:37:49

Spiel ist beendet, wohl endlich:-)
Die Classes und Races wurden per Random zugewiesen.

Spielte solide mit dem Tierhüter während Ellobo überragend spielte. Er nahm Blackcat aus dem Spiel, mit 1-2 weiteren Stacks von mir brachen wir auch in das Gebiet von gladis ein und besiegten blackcat dann endgültig.

Am Schluß konnte Ellobe gladis stellen und ihn letztendlich besiegen. Langsames Spiel aber sind wir mal zufrieden dass es zu Ende ist. Das BF Lan I scheint im Moment sehr viel spannender zu sein.


Written on 2014-11-14 22:55:02

Griffith joined!!


Game#53 | Round 2 : 2018 PBEM 2vs2 Tournament #13
Played: 2019-01-09Amount of Humans: 4
Kind of Report: 2018 PBEM 2vs2 Tournament Kind of game: PBEM
Game-value: 59
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1phirpoDreadnoughtHalflings1600here
1rrrrookieNecromancerDwarves1700here
2MARKYMARKSorcererElves2-70-30here
2BLACKCATRogueOrcs2-60-30here

Remark:


Written on 2019-01-10 10:23:55

yes, we planned tigran rogue and starting in UG, but blackcat use orcs and not Underground. Do not know. I know, we have less chances, so it was equal for me.


Written on 2019-01-10 00:38:48

Whoops so blackcat was a Tigran rogue?


Geschrieben am 2019-01-09 20:43:47

yes Right, and he started not in the Underground. Played not so good finally, so the opponents was better, think so.


Written on 2019-01-09 00:25:53

So I guess the class/race of phirpo and rrrrookie are exchanged? Could you please correct?
Also Blackcat was not playing Tigran?

Congratz for the first winner of round 2.


Written on 2019-01-09 00:20:23

almost a little brutal how rrrookie steamrolled blackcat own his own, whereas i watched from afar, struggling with terrain and being a halfling - in a non-existentialist kind of way... 


Written on 2019-01-09 00:03:53

Good game to marymark and blackcat. We eliminated blackcat and it looks like markymark surrendered after his teammate was eliminated.







Written on 2014-11-14 22:55:02

Griffith joined!!


Game#52
Played: 2018-11-03Amount of Humans: 4
Kind of Report: ffaenKind of game: Live-Multiplayer
Game-value: 57
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1MARKYMARKTheocratDwarves11600here
1El_LoboDreadnoughtHalflings120100here
2gladisWarlordDwarves2-140-30here
2BLACKCATSorcererHumans2-120-30here

Remark:


Written on 2018-11-05 14:59:54

Confirmed by El_Lobo


Written on 2018-11-04 23:40:17

Confirmed by gladis


Geschrieben am 2018-11-03 18:35:25

Lan Spiel IV


Written on 2014-11-14 22:55:02

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Game#51
Played: 2018-11-03Amount of Humans: 3
Kind of Report: ffaenKind of game: Live-Multiplayer
Game-value: 49
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1El_LoboTheocratTigrans127130here
2BLACKCATRogueHumans230-20here
3MARKYMARKSorcererTigrans3-170-40here

Remark:


Written on 2018-11-05 13:56:24

Confirmed by El_Lobo


Geschrieben am 2018-11-03 14:40:57

Lan 2018 - 3. Spiel - Kleine Map + Random Führer.


Written on 2014-11-14 22:55:02

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Game#50
Played: 2018-11-03Amount of Humans: 3
Kind of Report: ffaenKind of game: Live-Multiplayer
Game-value: 49
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1MARKYMARKSorcererDraconians12400here
2El_LoboNecromancerTigrans200-26here
3BlackcatSorcererHumans3-180-40here

Remark:


Written on 2018-11-04 23:33:27

Small map, what means early fights and a quick mash up.


Geschrieben am 2018-11-03 14:39:20

Lan 2018 - Spiel 2. sehr schnelle Karte. 


Written on 2014-11-14 22:55:02

Griffith joined!!


Game#49
Played: 2018-11-03Amount of Humans: 5
Kind of Report: ffaenKind of game: Live-Multiplayer
Game-value: 64
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1thorgalWarlordDwarves186430here
2markymarkWarlordOrcs2220-28here
2El_LoboTheocratDwarves32311-42here
4BlackcatNecromancerElves4-180-60here
5gladisRogueTigrans5-490-80here

Remark:


Written on 2018-11-04 23:39:33

Confirmed by gladis


Written on 2018-11-04 23:31:30

Confirmed by El_Lobo


Geschrieben am 2018-11-03 14:35:21

Lan 2018  - Live MP 1


Written on 2014-11-14 22:55:02

Griffith joined!!


Game#48 | Round 1 : 2018 PBEM 2vs2 Tournament #2
Played: 2018-10-20Amount of Humans: 4
Kind of Report: 2018 PBEM 2vs2 Tournament Kind of game: PBEM
Game-value: 59
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1DreadReaprRogueGoblins11100here
1marcuspersDreadnoughtHalflings1300here
2BLACKCATSorcererHumans2-80-30here
2MARKYMARKNecromancerDwarves2-60-30here

Remark:


Written on 2018-10-20 18:39:36

Good luck to the other Team.
The others Team got faster Independent cities, but was not my tactic.

Trying to go ghul and mind Control for undead Units, got Level 10 on both undead hereos (or near) but can not used really (Maybe one archer).

Maked one fight very bad, lost a t1 and a t2 Units (Gold or master leveled), think maybe with this Units, Dreadreapr had maybe won not so easy near fairys.  

Later i produced bones collectors, but was decided.



 



Written on 2018-10-20 15:24:10

Was a nice game, thank you for the quick turns which increases the fun, so that you don't lose traction.

I guess our team was a bit more aggressive, even though Blackcat took a city of mine, which I was later able to take back as you left it undefended <smiletext0>

I struggled with mana almost the whole game, but after sacrficing 8 units I was able to clear a sanctum (very good move to add a battle enchantment!). The reward was good though, summon fire elemental and needless to say, I have a few of them and they are amazing. They kill a t4 without effort (not pheonix though, then they hit for 4-6!)

I made videos of every second turn, I find that there is more to discuss/talk about then. I will leave a comment when I've made the first videos available.

Good game and good luck in the next round!


Written on 2018-10-20 11:16:56

Good luck for next match

|


Written on 2014-11-14 22:55:02

Griffith joined!!


Game#47 | 2vs2vs2vs2 team game
Played: 2018-10-15Amount of Humans: 8
Kind of Report: ffaenKind of game: PBEM
Game-value: 83
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1rickyroo222TheocratDwarves22400here
1LightformSorcererHumans22500here
2Skuns453Lirik902RogueHumans470-35here
2RedChameleonNecromancerTigrans4-2040-188Yhere
3DreadReaprWarlordDraconians1-110-70here
3BLACKCATSorcererHumans1-100-70here
4MARKYMARKArchdruidHalflings3-330-105here
4Elysianunknownunknown3-200-196Yhere

Remark:


Written on 2018-10-25 20:09:27

@skuns i hosted a new 2v2
evryone welcome


Written on 2018-10-16 23:36:57

@Dread  I know you are hungry for matches <smiletext0>  but for me multi-games are too slow to play them. So if it will be start a new one, I can join only with 4 or, as maximum, 6 players match
P.S. Recent times I was unlucky in duel matches, so I join such matches rarely.


Written on 2018-10-16 21:59:18

NEW TEAM GAME PLZZZ


Written on 2018-10-15 21:54:00

Tough Fight.  Skuns and Marky had bad luck with bad partners in the game.  And yet they fought on, classy.  They would have made a good team.

Skuns was first to invade me and caused quite a bit of economic damage.  Dread and Blackcat invaded lightforms cities and did quite a bit of economic damage as well.  We held them off and eventually invaded them in kind.  Dread mass produced very powerful buffed Monster Hunters and of course he had is usual unkillable leader.  It took 2 of our unkillable leaders to kill his.  Light and I were concerned dread would mass produce manticores and I think that would have been the better option. 

True resurrect helped me a lot with early T4 convert and then converts on heros.  Lightform actually asked me to stop using True resurrect (OP), which I did, but the AI battles then used it.   I had leader and 7 Heros in a game with max 3 heros although one of those was a hero that surrendered to me.  And one of those heros had 30 melee strike, not including equipment.

After Dread and Blackcat were eliminated that left Skuns by himself and not many players can take on 2 equal or bigger empires by themselves so it was just a matter of time. 

Fantastic.  looking forward to another multi game.



Written on 2018-10-15 21:08:36

Ricky's starting position was very defensive. In the upper right corner at UG. Only weak Red was too close to him. But Red had decided to move his stacks to the wrong way. So Ricky could build his empire with no worries. Though I don't understand his movement to the east with only one leader's stack. So, obvious, he lost his leader =) And only then he start to grow his empire.
And I must admit - Lightform is very strong player. He built unkillable stack (5 units with 1 or 2 T3) which could clear almost any difficult site. Except may be only Castle of the Lich King. And it could be killed by 2 full stack of T2 units, I think. 
As for me I still can't build so unkillable stack. <smiletext6>  


Written on 2018-10-15 20:47:49

@Hiliadan  No, the report is correct. Dread was in the team with Blackcat. Though Blackcat wanted play with Mark - Dread had decided by another way.

@Dread  Well, I was afraid the moment when manticores will rise <smiletext1>  And this moment never came <smiletext23>  Also the map and teams starting positions (by distribution of forces) were not so ideal. 

Here is the score: Lost.jpg


Written on 2018-10-15 16:52:41

Played the match alone against three 2on2 Teams.

Was rushed from two Players from south and east (lost 2-3 cities in the first rush). I think Dreadreapr played the second rush and has beaten me, had no Chance against him.




Written on 2018-10-15 16:04:59

Wait, what were the teams?
The initial report said Dread was with Blackcat. Were you with Skuns?


Written on 2018-10-15 14:40:39

I should have tech to manticores instead of spamming monster hunters. Sry skuns 


Written on 2018-10-15 14:00:09

Ok, I will know that to use it in the future. But such method is not so informative about ingame history <smiletext6>
 And yes, congrats for our winners. <smiletext23> But they were killed my leader very fast and too easy    


Written on 2018-10-15 13:50:25

I edited the report. For team games, team must be reported as 1 player. So Skuns + RedChameleon = same result/position. So you need to check when an entire team is eliminated, not when individual players are eliminated.

Congratz rickyroo & Lightform!


Written on 2018-10-15 13:45:22



Written on 2014-11-14 22:55:02

Griffith joined!!


Game#46 | German 3v3
Played: 2018-10-13Amount of Humans: 6
Kind of Report: ffaenKind of game: PBEM
Game-value: 71
ResultPlayerClassesRacesTeamPointsExtra PointsMissed PointsQuitterRate
1BLACKCATSorcererHumans22200here
1FluksenRogueHumans257280here
1gladisTheocratGoblins21800here
2MARKYMARKWarlordDraconians1-170-40here
2EarL1893RogueDraconians1-230-40here
2El_LoboDreadnoughtFrostlings100-34here

Remark:


Written on 2018-10-14 14:45:56

Very nice and of course funny match. The most entertaining part was in the middle of the game around turn 35 -50 I guess. First attack of Gladis with an elite exalted stack, after that the first attacks from Earl and me. Still a lot to learn for me and for some other players too. :-)

EDIT: And of course a very dumb decision to attack with my leaderstack while I was 2 turns away from casting age of machines. In addition to losing my leader I lost 600 mana and about 430 channeled CP.


Written on 2018-10-13 12:14:14

Confirmed by EarL1893


Written on 2018-10-13 11:13:55

I go very fast to the Center of the map.
One reason was Earl who buying my cities in the near.  used 1-2 scouts to find cities in Center and after i had reached Center of the map and searching a Player for a rush, i had overseen a camp. With creating Units from this camp: 
lost my Capitol and a settler and all other too.

Because i was in Center, needing more than 5 turns to recaputure  my Capitol.
Weak with one City (without having more than 5 turns no City) and less Units, the game was finished for me.

Maybe it will be better for all, Earl has taken my Capitol too, and resumed without me.
I tried to come to the Islands in the south, but it was very dangerous, because scout stack was stronger than my main stack, but founded 2-3 cities near water and Islands.
Than i go stronger after some time and maybe i can come into the match again, i lost my Capitol again. 

An Independent heroes defeated my manticor stack and my another stack, so i was beaten from indepedent units.

Sorry but this game was without me. think i have shall started in the ug, it was too less places for me, because Earl has expanded very fast and forcing me to go to the Center.
 


Geschrieben am 2018-10-13 09:04:03

My starting position was nicely tugged away in the very northeast of the map with blackcat to my west and gladis a bit southwest of me in the underground. I actually wanted to quickly go towards human assassins with off the beaten path, trail running, scorched earth and hasty plunder and then spam them across the map. But that was not to happen...
After a very lousy start loosing nearly all my troops and heroes in turn 4 or something. I found myself in another tight spot in turn 20 or so when earl bought the giant dwelling to my south that I wanted for myself and the suddenly hostile Giants killed my builder, civic guard and a freshly seduced troll that were still in their domain. That left my pretty weak and slow main stack (leader,2 heroes 2 priests and some rubble) stranded south of the giant dwelling slowing me down even further.
Needless to say that by the time I could spam assassins it was not worth it anymore. And soon Earl showed up with a nasty stack of gold knights and shocktroopers led by a theocrat hero with divine justiciars. All I could do was trying to trap him into my realm so I could vastly outnumber him, but he didn't fall for it. I had invested in priests to counter stalkers and due to my slow start I was still far away from my own stalkers so I had no possibility to drive him away and so Earl was free to take all the nice sites in my south effectively locking me in until I would have significant stalker numbers.
A bit later Blackcat was invaded by Lobo and it was really only due to gladis that we managed to stay in the game as he managed to sneak a quick stack of elementals + an imba rogue past their lines and conquered and burned, but most importantly kept them busy at home. Even better Earl and Lobo started to focus heavily on gladis releasing pressure on blackcat and me in turn. I could send 2 strong stacks as support for gladis, but in the end they didn't do a single fight. In the meanwhile I started forming an attack stack with my leader and stalkers that would finally take the Giant dwelling. Lobo and Earl lost big chunks of their army underground against Gladis, but in return caught up with Gladis rogue in their realm. Gladis was smart enough to sent all the OP items to my leader before they seduced his rogue. When Earls theocrat stack, the one he used to block my south, + accompanying army fell for one of gladis traps in the UG earl gave up followed by mark.
I am not sure that was necessary as I am quite certain they were leading by a fair margin economically at that point and probably could have rebuild?
But at that point for the first time in the game the scales were tipped in our favour.
I was free from earls yoke and Gladis had eliminated almost all of the attacking forces so it was finally our turn to go on the offensive. But after earl surrendered the game was obviously over.
Lobo valiantly played the hopeless battle until the end but gladis, me and an eldritch horror from blackcat were just rolling over the land gobbling up the former empires of mark and earl in no time so there was no chance for the poor left alone lobo.

The game took 85 turns and was quite long but I have to say i never before played a PBEM where everyone is doing their turns so quickly! It was really a blast. Thank you for the game guys.

Edit: Some spelling mistakes


Written on 2018-10-13 00:57:09

Massive Game,
I was the only Player in UG and could expand well. Fluks (Schnee Wittchen) and Blackcat started on Surface. Earl, Lobo (Willi) and Mark (Rish Kyan) all were on Surface what slowed their Expanding down as they admitted.

So I was feeling comforatable but around turn 50 Earl and Lobo were sending waves of stacks against me. Lobo even travelled through Blackcat's Domain with a powerful stack (Shock Serpent, 3 Flyers, Hero and some Obsidian Dragons he cast on the way) - but instead of finishing him off, he went into UG to attack me on another side of my realm.

Luckily I was more or less prepared and had Advanced Logistics researched. In order to survive the attacks, I had to learn from mistakes I had done some turns earlier in the game:
I experienced a defeat in the 1st big fight vs Lobo (where our Military Points decreased heavily around turn 50) without casting Mark of Heretics. ***
I missed to build a Builder in time to be able to send another stack in the fight.
And I wasn´t patient enough, so attacked anyway, loosing my best Exalteds (one was Expert 5 I think).


Around the same time, I suffered a loss at my attacking Leaderstack with Exalteds, Eagle and Wyvern as Lobo and Earl could attack him in joined Forces because I misplaced it. My very mobile Rogue Hero with 5 Air Elemenals had to retreat from Lobo´s Realm as he was engaged by tons of Frost Tanks. I wasn't able to cast scouts for it nor could I make them invisible with Cloaked in Shadows ***.
My teammates didn't put pressure on the opponents so they could concentrate on my Elemental Stack.
As I didn't want to waste more Units, I sent him from the other side of the map via a safe path in UG back to my cities to help defending against Earl and Lobo. I hoped to kill Lobo's Leader who survived the big fight as the only unit on turn 50 - but he was able to Escape and wasn't seen for a Long time.
The Problem of retreating with the only aggressive Stack of my Team is easy to understand: Earl and Lobo themselves could concentrate on attacking me. But one important Point is the "matching" of my Elementals. They are Obsidian Dragon Killers and strong against the most charmed Units of Earl while being "flamed" by the defensive Frost Tanks and Witches of Lobo.

So after some Errors and disappointing Combat results, my strategy was clear:
Build masses of Devout Units + a handful of Shrines, Vassall all my cities who faced the most pressure and use Building Streets to get a chance of having as much units as possible in the fights.
Concentrating on strong strategic spells of the Theocrate instead of summoning a lot of Elementals (Air/Fire) or Bone Dragons. In the last 30 turns, I only summomed 1-2 Air Elementals, never the other two.
I think my plan worked out as I didn´t take any single "Lost a City" penalty up to turn 70 although Earl and Lobo stole a lot of vassallized cities from me without razing them. Luckily I could defeat their strong stacks each time, running forth and back, from East to West with mobile Elementals, Wargs and Shrines together with Exalteds, Crusaders and Supports.
Earl and Lobo somehow didn't managed to attack me on two different sides at the same time. So I was able to manage my defence pretty well. Otherwise they should have been able to defeat me before Fluks sent support.
I am pretty sure they learned even more lessons than I in this game

My strategy was so strict and pragmatic that I often built cities to directly releasing them. In the end I had 1400 race happiness and I could demand offers from my Vassals without any relation penalties which helped me to achieve Centurion although fighting our military more powerful enemies.

Here you see some armies I had to cope with:
~T60 Earl´s weak charmed stack against my Rogue-Air Elemental stack who I called back for Defence + my 1st Shrines of Smiting:


T62 and T63: I was able to kill Lobo's mighty stack who he split for some reason.
This allowed me to get such a great outcomes:



T69: The waves didn't stop and now Earl sent two very powerful stacks of Dark Pact Stalkers and Lord of the Deep.
I cast Holly Domain to decrease their resistance and had cast Mark of the Heretics before. Righteous Zeal and Resurgance proved to be what they are supposed to <smiletext0>

On the same turn I attacked Lobo's Machine stack on the other side of my Realm. I saw their armies coming for a while which allowed my to choose what Units I want to send against which Counterparts.


T73: Lobo's remaining machine stack attacked my Fey-Vassals and got defeted as well.


After I defeated Earl's last 3 stacks on T76 who were attacking me, he surrendered as he saw no chance in winning the game after he and Lobo suffered some crucial defeats.

I can understand this but on the other hand I think he could've performed better with a higher commitment to the game.

Mark quitted as well but Lobo fought bravely to the end as Fluks and me rushed over his lands. Game was decided already. Fluks formed a heavy army in the game although he was late to Research Dark Pact which prevent him to fight Earl's 3 attacking stacks properly. I rated Fluks as a strong strategic Player in later game stages as he has a lot of experience in Live Games. And he proved me right as he took the right decision most of the time in order to let me perform my tactic in letting the Enemies attack my Vassal Cities and then hit them back with Devouts and Shrines. So Fluks was aware of not Blocking the paths of my armies in the heart of my realm but he was ready to support me if Earl and Lobo would've moved more aggressively to my important cities/throne.

In the end, Blackcat was able to kill Lobo´s leader as he seemed determined to defeat Blackcat for REAL after sparing him before

Thanks for that BIG game guys although it was really hard to be under continuous pressure for ~30 turns. I'm happy to have finished another game as I have problems to make my turns in time these days!

*** no CP as AI casts Spider Horde excessively in Autocombats, preferable in unimportant scout fights. The gladis´ law proclaims: The more unimportant a fight is, there is a higher Chance of Spider Horde being cast. The main aim of the AI in doing so is to torpedo the strategic plans of the Human Player ***

Here are the stats and you see how strong Lobo and Earl were. Lobo even had more Knowledge than me although I was 4 turns away from All Knowing (?)





/gladis
 


Written on 2014-11-14 22:55:02

Griffith joined!!


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