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Partie #145 Partie de tournoi#6 | Round 2 : Tourneygame #6

Pothead Pixie vs  No Life


Détails du match

Joué:2016-02-09
Fichier de report
Nombre de joueurs:2
Kind of game:   PBEM
Valeur de partie : 38
Résultat Joueur Classes Races Équipe Points Points supplémentaires Points non gagnés Quitteur Evaluer
1 Pothead PixieArchdruidElves125120aqui
2 No LifeTheocratOrcs200-25aqui
Les messages affichés sur le jeu:

See previous pictures & comments.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Done.

But the reporting process shouldn't demand a save upload (=I know it's any file really, but it asks you for a save).
Right now you cannot skip this step. I think it should be optional. Anyway, after checking the "evidence" I see I uploaded the wrong picture here...

For reference of the match results: See previous log comments / pictures below.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

145 | Age of Wonders 3
See previous pictures & comments.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Hi Pothead, could you please report your win? http://www.the-battlefield.co... />It is necessary for your match to be updated in the roster: http://www.the-battlefield.co...

Publié le Thu, 01 Jan 1970 01:00:00 +0100

I am not missing anything by skipping manual combat vs independents. Actually I would rather say that those who do manual miss a big part of the game. However I don't want to discuss here why is it so.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Yes, that would be the best option - and great for tournament play :-)

But this limited "useability" may be another reason why Triumph did not put in effort trying to realize this feature.
I also understood it was not so easy to implement (afterwards) as it was never part of the original game design.
So indeed, perhaps in the next game? Let's wait and see...

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Yes, I agree it would take a lot of time but an option to enable it or not would solve the issue: if you want to have a long game (or if you play a duel), you activate it, otherwise you don't.
Anyway, we won't have it on AoW3... Let's hope they make it for AoW4!

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Combat is 50% of the fun for me, the other half is empire building. The tactic AI is actually pretty good, if you understand its limitations (much better than the strategic AI).

I think combat vs. a human player is the *best* part of the game. I've tried it a lot before PBEM was available.

One problem with manual combat vs. human in PBEM is that it would probably only work well in duels.

If there are more than 2 players in a match, you will have to wait until combat between 2 of them finishes, if you're not involved.
Now suppose you have a few of those battles before you can play your turn again - this could last many weeks, and the entire game would take many months.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Well that change is clearly not possible. The essence of the game is manual combat and one key element of PBEM is manual combat against Indies (so bad Triumph hasn't found a solution for manual combat against humans too).

You're missing a big part of the game if you always auto. I'm sure you will enjoy it if you take more time to learn it.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Yes, absolutely true. The advantages of manual combat are huge - it's a different game entirely I think.
Basically, you can minimize losses and maximize XP - while being able to clear sites with less forces.
Apart from getting used to manual combat, you also need to have some idea of how to approach the map because this changes as well.
And I think this may be the most difficult part - *especially* if you are experienced in playing the game on auto combat
because you'll need to "unlearn" the old approach - it's not working.
So I can definately sympathize with No Life.

Publié le Thu, 01 Jan 1970 01:00:00 +0100

I want "Always Auto-Combat against AI". This is how I play it all the time and I'm not willing to learn manual combat just for this tournament. Apparently doing combat manually gives enormous advantage.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Thanks! We cannot replace any player now as everyone has played at least one match and it would not be fair to have a replacement with someone who didn't play.
What settings would you prefer? If we had to relaunch the tournament, I would probably change some too.

Publié le Thu, 01 Jan 1970 01:00:00 +0100

Okay, I agree to continue, just to please you. I don't enjoy playing with these settings but I can play one more match if it's that hard to find a substitute, no problem. There is no need for rematch - PP is better than me with these settings, so he won it.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

For the record. This is the start of turn 36, with the 2 battle events shown of turn 35 I crashed and had to replay.
The screens show battle result and situation without the screen.
I have highlighted the hex the combat took place.

These are the 2 main stacks of the army. The rest consists of scouts and garrison units.

First stack, first battle. Fire node. The knowledge vault nearby was already cleared the turn before.


Second stack, second battle. Necromantic cirlce en-route to Dwarf city. Note the stack on the farm in the domain of the Dwarf city that I wanted to reach a.s.a.p. to complete a vassalage quest. This army moved in from the southwest.


This is the map beginning of turn 36:

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

@Judges: Well, thanks for giving me the benefit of the doubt.

@No Life: I'm truly sorry you feel this way. I can only say I did not cheat (but who expects to find truth on the internet?). Please reconsider, as Hiliadan said.

If you want (and we have time) we can do a full rematch. I care much less for winning than for having fun :-)

Anyway, this was the overall end score:


One last thing: I will ofcourse, avoid keeping a session inactive, to avoid such a crash in the future. I had to leave in a hurry, so could not finish my turn in one go as I always do.

Oh I can post scome screens I took last turn of events and the position of my 2 main stacks in the previous turn.
It just shows how unlikely it was for me to cheat in this turn, given the circumstances and position of my units.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

You should reconsider No Life... You are in the winner bracket so even if you lose, you would still have at least one game to play. The tournament is not over. And if you leave now, it will penalize other players who will face an opponent whereas the guy who will face you in the loser bracket will win automatically.

I understand you don't like the fact that there was a crash and we can request screenshots from Pothead to see the situation in game if you want, but it appears he was winning, there was no reason he would cheat and there is reasonable chance that he is not cheating.

I hope you reconsider, maybe think about it a few days.
Cheers

Publié le Thu, 01 Jan 1970 01:00:00 +0100

Well, I'm quitting then... I prefer to play vs those who has a good computer that does not "crash" the game. Also I don't like the suggested settings.
So, GL HF <smiletext19>

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Decision of the judges: the screenshot is sufficient to prove the crash and we note that Pothead Pixie has restarted his turn once. You can continue.
(if such crashes happen again and abnormally in the future, the match may be lostfor Pothead Pixie)

Publié le Thu, 01 Jan 1970 01:00:00 +0100

There is no weird time for a restart, you could have killed yourself in a dungeon, for example.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

@No Life: True. There are moments in nearly any game when a restart would be more than convenient.

But I think the game's current status and a review of my past turn(s) / events would show this is NOT one of these moments.

There was no risky battle or scouting involved - or even possible.

So if this were the case, one should notice I chose a very weird time for such a restart.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Well, 3 restarts (5 now) in so many matches do not look like a lot to me. My AoW crashes pretty often so it does not surprise me at all. It really depends on your computer.

We expect sportmanship from our players. Of course, if we have cheaters among us, they have possibilities to cheat and there is not much we can do about it. But if they cheat too much, it will become evident and they will be banned.

As I said to both of you by chat message, we are waiting judges' decision. I already gave my opinion to Mark and Fistandantilus.

Publié le Thu, 01 Jan 1970 01:00:00 +0100

The game "crashes" way too often in this tournament. I never had a crash myself when playing AOW3 (except when it was due to a mod), so it looks real fishy to me. I had several moments during this match where I could use restart very well to my advantage...

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Yes. This is the full screen. My desktop background IS black.

Added yellow outline for more clarity. Shrunk picture with 50%. I took only this screen right after the crash.

There was really nothing crucial or risky going on in the last turn.
I think the current army positions & last turn's events (combat results) will show that.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Ok, I've seen the screenshot now (don't know why I couldn't see it earlier).
I contact Pothead + the 2 other judges.

Publié le Thu, 01 Jan 1970 01:00:00 +0100

I've just noticed that it actually has date/time separated from the crash window with black background. Such a screenshot can be easily made up using Paint. It does not prove anything.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

I don't see any screenshot. Could you please write down the link?

Please remove turn timer and wait for judges' feedback.

Publié le Thu, 01 Jan 1970 01:00:00 +0100

This screenshot does not really prove that you had a crash in our match. It does not show date/time/background and could be taken long time ago or from another session.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Crashed!
Dammit / FYI,

The game just crashed :-(

I was inactive for 2 hours or so, and left the session open and the game on the map view.
When zooming in on the map the game froze & then crashed.

So I will have to restart.
The moves I did should have been saved (I already was at the end of my turn).

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Class and race set
I have filled in both our class and race for this match. We met a few turns ago.

Publié le Thu, 01 Jan 1970 01:00:00 +0100

Waiting For Start

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Phew ... finally made it.

This game hosted.

NOTE: I have NOT set "Force High Tactical Speed Combat", hope this is OK.

Let me know if these settings are OK.

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100


user
Publié le Thu, 01 Jan 1970 01:00:00 +0100


user
Publié le Thu, 01 Jan 1970 01:00:00 +0100


user
Publié le Thu, 01 Jan 1970 01:00:00 +0100


user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Settings...

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Duh, created a post 3 times now...
but I keep getting the message:

"Too less chars in input, please input more signs."

and after that input all is lost :-(

I tought I needed to put in some TEXT but it does not work either.

Publié le Thu, 01 Jan 1970 01:00:00 +0100

Did you take screenshots of the settings for this session?

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Session info
Session name = "2. PBEM match #6"
Password: 666

user
Publié le Thu, 01 Jan 1970 01:00:00 +0100

Round 2 : Tourneygame #6
Read here the rules

In order to avoid advantaging one player or the other, for each match, the player who will host the match has been randomly selected. The first player in the "turn order" above (who is also the player at the top in the tree here: index.php?page=tourneyroster&tourneyid=2 must host the game.
Please sign off when not playing!(Quit game)
Tournament Game #6 Round 2 !

When players do not show up for their match, the Tournament Judges have the right to change the match!
Back to the game page