When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).
I have not really a way to get turns forward. Very strange that turns went "back"
I did not revert turns..
That means I have to redo a pesky battle to. :-(
The mod has not been updated.
I don't think game has been reverted unless marky crashed.
Which may not the case
Strange thing going on. Just want to play my turn and get an ironman notification. Updated the mods but notification remains.
EDIT: Now it's getting weired. Just entered the game and it's turn 5 again. Did anybody revert a turn?
In the vanilla game, all Necromancers have Raise Corpse.
However, one thing is that I forgot to set "Raise Corpse" to actually work on "Lizardmen" which is why they disappear.
I believe in "PBEM" it's not standard.
Hmm, that sounds very ominous and interesting.
I don't think I gave him that originally.
He should have something like being Heretic, Devout Slayer, and 1+ fire/shock to base damage.
Hi. I found first issue. I'm not sure should I told about it here but it's still kind training game
I picked Necro class and got Kjanzer the Demonic as second hero. This Lizardman hero has 'Raise cadaver' as the built-in ability. Now in the battle I've used that's hero ability and cadaver had appeared on the battlefield. But after this fight this cadaver disappeared.
GLHF
The game is on.
Two emperors a.i will company us to fill out the spots.
The point is to try out the Lizardman race. The philosophy of race is quite a monoculture one. They like each other obviously with the unit stack modifiers buffing themselves and can walk on water. Some interesting water synergies among abilities. They are very good with their fighting abilities and berserker infantry.
So far there are not so many downsides, but I already see the race to be a candidate for being less resistant against magic.
Things to notice are that Lizardman is still in production and they can be strong in an early stage. I yet have to replace icons mostly so don't be surprised by some draconian icons.
A minority has some issues downloading this content from steam.
I'm unsure what this is dependable on. If it's big, or it's just some steam issues...
There is also a separate download here.
https://www.nexusmods.com/ageofwonders3/mods/47
This is a new beta game.
Preferable since the Lizardman has arrived at Age of Wonders 3 it's time to walk on water and clear those sea sites finally.
I hope to bring at least 4 players who are interested in a game to try out the Lizardman
It's set up with the Wasteland Expansion only.
https://steamcommunity.com/sh...
Max. amount of players 4